Post by ViciousLothario on Jan 18, 2018 14:58:45 GMT -5
- Your gimmick has a role...
And is quite a big one. In order to roleplay, the first thing you should have in mind is "Who am I?". You can't roleplay a e-wrestler if he doesn't have a personality and there isn't a personality if there aren't any roleplays. So before your start to write, think about something that would be interesting to read and encourages the reader to give it relevance. For an example a road biker deserves to have a true dicionary of insults prepared, a doctor a list of technical names about medicine, and so on. Don't start roleplaying without a goal or without knowing who you really are or want to be.
- ... But the opponent gimmick also has!
Exactly. That's a common mistake to do. When you user another character in your promos first of all you need to have the permission from the e-wrestler owner. When you write a promo take into account his personality, how does he generally speak, his attitudes and event what could he do reacting to something. Before you post you need to send your roleplay to the owner of that character so he can aproove. Try to co-operate! This is a game and games exist to be won, but the most important thing for me it's to have fun! You can do promos together if you are in a stoyline, think about a way to give even more relevance to the storyline. Two heads always think better than one and co-operation will only bring you benfits.
- Description, Description, Description.
It is always very good to give the reader a visual image about what's happening. Describe the environment, how is your character dressed, even the way he knots his tie, every detail you can think of. But try not to overload the roleplay with this part. A roleplay should be explicit to the reader, so they can understand better the message that is being transmited.
- Where am I?
One of the most important things in a roleplay is: The local. It's important to describe where you are and why are you there. Instead of doing the cliché thing of home promos of extended monologues in front of a camera, how about going outside, interact with people and society, with the fans, do an interview, a conference, drink a beer at a pub, flirt? This is an e-fed based in wrestling but almost everything is possible. There are no limits to creativity and there are infinite choice about possible places in order to deliver a message or develop your character.
- Do u tink am a god writtre? BRB.
The most important point, ortography. My native language is portuguese is understandable that I don't have all the English language control and even write mistakes, you don't need to be a lord or a gentlemen and write everything perfectly, but if everything is well written it becomes easier and pleasant to read. Acronyms are also a big stuff here. Instead of writing WTF? I should write What The F*ck? The visual presentation is also important. No one likes to see quick written texts, full of mistakes and bad presentation. Try to appeal the user into your roleplay using bolds and italics, a good text with visual presentation it's even better than a good text.
And is quite a big one. In order to roleplay, the first thing you should have in mind is "Who am I?". You can't roleplay a e-wrestler if he doesn't have a personality and there isn't a personality if there aren't any roleplays. So before your start to write, think about something that would be interesting to read and encourages the reader to give it relevance. For an example a road biker deserves to have a true dicionary of insults prepared, a doctor a list of technical names about medicine, and so on. Don't start roleplaying without a goal or without knowing who you really are or want to be.
- ... But the opponent gimmick also has!
Exactly. That's a common mistake to do. When you user another character in your promos first of all you need to have the permission from the e-wrestler owner. When you write a promo take into account his personality, how does he generally speak, his attitudes and event what could he do reacting to something. Before you post you need to send your roleplay to the owner of that character so he can aproove. Try to co-operate! This is a game and games exist to be won, but the most important thing for me it's to have fun! You can do promos together if you are in a stoyline, think about a way to give even more relevance to the storyline. Two heads always think better than one and co-operation will only bring you benfits.
- Description, Description, Description.
It is always very good to give the reader a visual image about what's happening. Describe the environment, how is your character dressed, even the way he knots his tie, every detail you can think of. But try not to overload the roleplay with this part. A roleplay should be explicit to the reader, so they can understand better the message that is being transmited.
- Where am I?
One of the most important things in a roleplay is: The local. It's important to describe where you are and why are you there. Instead of doing the cliché thing of home promos of extended monologues in front of a camera, how about going outside, interact with people and society, with the fans, do an interview, a conference, drink a beer at a pub, flirt? This is an e-fed based in wrestling but almost everything is possible. There are no limits to creativity and there are infinite choice about possible places in order to deliver a message or develop your character.
- Do u tink am a god writtre? BRB.
The most important point, ortography. My native language is portuguese is understandable that I don't have all the English language control and even write mistakes, you don't need to be a lord or a gentlemen and write everything perfectly, but if everything is well written it becomes easier and pleasant to read. Acronyms are also a big stuff here. Instead of writing WTF? I should write What The F*ck? The visual presentation is also important. No one likes to see quick written texts, full of mistakes and bad presentation. Try to appeal the user into your roleplay using bolds and italics, a good text with visual presentation it's even better than a good text.