Post by ForeverKuroi on Dec 31, 2018 23:03:58 GMT -5
Character Name: Lady Ember
Race: Tiefling
Class: Sorcerer – Wild Magic
Alignment (No Evils): Chaotic Neutral
Background: Ember Ferrari is but a lonely commoner from a large city. She was betrothed to a rich gentleman, Jack, who among the diamonds. Ember was head over heels in love with Jack, but alas, the love was not meant to be. He fled before their wedding date. Ember believes that he was kidnapped and it is her mission to find Jack, save him from his captors, and finish this wedding so that they can live happily ever after.
Stats
Strength: 10
Dexterity: 12
Constitution: 13
Intelligence: 15 (Racial Bonus = 16)
Wisdom: 13
Charisma: 16 (+2 Racial Bonus = 18)
Starting Health: 6 (+ constitution mod = 7)
Armor Class: None
Speed: 30 Feet
Proficiencies (Current Proficiency Bonus: +2)
Saving Throws: Constitution, Charisma
Skills: Intimidation, Deception, Persuasion, History
Weapons: Javelin, Daggers, Darts, Slings, Quarterstaves, Light Crossbows (1d20 Strength Modifier)
Armor: None
Tools: None
Abilities (these pertain to the class you choose)
Darkvision
Hellish Resistance - Resistance to Fire Damage
Wild Magic Surge
Tides of Chaos
Fluent in Common, Infernal and Primordial
Spells (Make sure you pick the ones that your class can use - Spellcasters only)
Cantrip 1: Fire Bolt
Cantrip 2: Dancing Lights
Cantrip 3: Minor Illusion
Cantrip 4: Blade Ward
Cantrip 5: Thaumatology
Spells: Burning Hands and Mage Armor
Spell Save DC: 8 + proficiency bonus + charisma modifier (8 + 2 + 4 = 14)
Spell Attack Bonus: proficiency bonus + charisma modifier (+6)
Equipment
- Component Pouch
- A Bedpack
- A Bedroll
- A Mess Kit
- A Tinderbox
- 10 Torches
- 10 Days of Rations
- A Waterskin
- 50 Feet of Hemp Rope
- A Dice Set
- A Scroll of Pedigree
- A Signet Ring
- A Set of Fine Clothes
25 Gold